Modryos.
1.0.0 coming soon

The mod engine
for Minecraft.

Models, textures, animations, screens, quests and the rules that tie them together, in one desktop studio. Press Play and the mod opens in the game.

Laying out a quest screen in the Modryos studio The same quest screen in the game

Laid out in the studio, opened in the game. Minecraft 1.21.1, NeoForge and Fabric.

Models and animation

Shape it, paint it, make it move.

A block model editor with a live 3D preview, a pixel painter for textures, and a timeline for animations. All of it saved into the same project as the rest of the mod.

The model editor with a dragon
The texture painter The animation timeline
Screens

Screens for any mod.

Machine screens, HUD bars, books and quest views. Drag controls onto the screen, give them a look, and tie them to what the mod knows: a tank's level, a player's mana, the foods they've tasted.

A food book in the screen builder A machine screen in the screen builder
Rules

Say what happens. In sentences, or in Java.

When the sword hits something, set it on fire, and if it was a player, warn whoever holds the sword. Conditions nest into groups the way a game engine's visual scripting does. Each sentence is Java underneath, and the code view is always one click away.

Rules written as sentences Conditions grouped with If, Else if and Else
Quests and versions

Quests on a map. Every version kept.

Chapters, quests and the lines between them, drawn on a map. Save a version whenever you like, compare any two, and see what changed, element by element.

The quest map Comparing two versions

What it looks like in the game.

Everything below was built in the studio and photographed in a running game.

A food book open in the game
An alchemy still screen A mana bar on the HUD
A tank of lava in a machine screen
Where it stands

1.0.0 is coming soon.

Watch the repository on GitHub to hear when it's out.

  • Minecraft1.21.1
  • LoadersNeoForge and Fabric
  • First mod made with itGoat Apples
  • Release1.0.0, coming soon